Monday, October 22, 2012


Second Scholarly Post
By Cortney Norton




            Video games have  had an impact on cultures, society, and individuals of their time periods. Just as certain art and art movements have influenced pop culture and individuals in the past. It is easy to get immersed in a video game, Just as it[JA1]  is easy to get lost in a painting, video games can cause emotion just as art can video[JA2]  games can help one increase certain skills, just as creating art can as well. The earliest art forms paved[JA3]  the ways for new ideals and innovation in the advancement of art, just as video games of the late eighties and early nineties have for games today. Between the years 1983-1992 the video game industry was at its[JA4]  own stage of development, just beginning to break away from the overall development of technology as a whole, and thus becoming its[JA5]  own art form.
During a games development stage, an entire creative team is needed. Its just another form of a creative process. It takes months, and even years to fully develop a game. Why then is it still so difficult for some to consider video games as an art form.Video Games have there own distinctive features, therefore as a form of art they should be treated on their own terms and not simply seen as derivative forms of preexisting types of art.Of the many hard-core fandoms of video games were to argue, that of an avid early Nintendo fan would aggressively come forth.
Today, a Nintendo fan is a dime a dozen, even those in the elder generations who to this day continue to follow the franchises. The most iconic franchises were those that had a heavy impact on many peoples childhoods.  Franchises such as: Metroid, The Legend Of Zelda, Final Fantasy, etc. Although these franchises are big now, many Americans would not even know of Nintendos existence if it werent for one of Nintendos most basic games, and the down fall of Atari in 1983.
Nintendo didnt stand a fighting chance in the U.S. during the late 1970s, due to Atari’s peek in marketing. In fact the first NES was only released in Japan, Nintendos home base. Atari had Americans hooked on its innovative consoles, and 8-bit graphics.
                    Description: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpPgzxr4k8GX05cDgwfSquXqoVDOCI1sSHH41JIa_UILnzTcSFEfwqL5SQtkfEiZTv0gf7nEmNF_Zb16h0VNInDeHSjZs_kgL2W6XzRfsQ79m5KwvD2fLRmYbz2NVtIe1tSMTRlGZiPAA/s320/Jumpman_and_pauline_and_donkey_kong.jpg
Video game arcades were as common as convenient stores during the early 1980, [JA6] giving Nintendo the step it needed. Donkey Kong was the game that set the stage for Nintendos success in the U.S., as it was the game that allowed Nintendo to break into the American arcades. In 1981 Donkey Kong also introduced the earliest version of Mario where he was featured as a carpenter namedJumpman.2(Which may be viewed in the image to the right)
After keeping Nintendo away from the states for so long, Atari by this time was struggling to stay afloat in its own industry. Thus after catching word of Nintendo’s long overdue depute in the States, Atari attempted to latch on. Ataris CEO took it upon himself to partner up with the new celebrity in town. The once fierce competitors were momentarily attempting to join together in partnerships. Many factors led to this obviously not work out, however. The artists of Nintendos success is all thanks to Donkey Kong, and Atari.2



1 Grant Tavinor, The Art Of Videogames (Wiley-Blackwell publications, Malden, MA 2009)
2 Steven L. Kent, The Ultimate History Of Video Games (Three Rivers Press, New York, New York, 2001)


  






 [JA1]it
 [JA2]need stronger punctuation, or you need to start a new sentence; otherwise you have a run-on sentence
 [JA3]path isn’t a verb
 [JA4]its
 [JA5]its [change this elsewhere where needed;
 [JA6]comma

1 comment:

  1. I agree the the video game industry is becoming its own art form, but then what does that make playing video games? Because I definitely don't think that playing video games is an art form. I'm interested on what other people think.... Is it just a fun activity to do with your friends, something to do to waste time, or do you think playing video games actually improves your coordination and problem solving skills? It's a little off topic, but if anyone wants to share what they think that would be cool.

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